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Go Big Orange
02-10-2010, 06:16 AM
Post: #1
Go Big Orange
[center]Returning to Dison Yard from a delivery 8026 idles in the early morning for Norfolk Southern traffic to pass.

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"I can't stop you at this moment, but you will pay for it."
Grogstop65 Auran Forums PM 12/07/09 04:21 AM
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02-10-2010, 06:16 AM
Post: #2
RE: Go Big Orange
[center]Oliver Springs Local-getting sand and fuel before stating their day north of Dutch Valley Yard. With four mines in the Oliver Springs town area the local makes two trips a day with between 30 and 40 cars per trip.

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"I can't stop you at this moment, but you will pay for it."
Grogstop65 Auran Forums PM 12/07/09 04:21 AM
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02-10-2010, 06:18 AM
Post: #3
RE: Go Big Orange
[center]Today the 7693 is leading the Oliver Springs Local at Barb Mining #4. Barb mining is the only customer between Oliver Springs and Dutch Valley. Their daily visit will fill between ten and fifteen cars. Barb Mining #4 falls in the Volunteer Line Railroads Dutch Valley Subdivisions.

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[Image: banVolunteerLine.jpg]


"I can't stop you at this moment, but you will pay for it."
Grogstop65 Auran Forums PM 12/07/09 04:21 AM
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02-11-2010, 01:00 AM
Post: #4
RE: Go Big Orange
As time progressed the Volunteer Management understood they were unable to meet the needs of their customers on both ends of the contract when the main yard and supply points were so far apart. Dutch Valley Yard was placed in order to meet the needs of the thirteen customers that are in what is now known as the Dutch Valley Subdivision.

Daily crews depart the yard with empty cuts headed out to be loaded. All but two of the mines served are single track access and require a shoving movement from the main. It is this reason that the Dutch Valley Sub operates with a shoving platform (caboose) at the end of the consist. Once the cars are loaded they are staged in the yard where twice a day a through train comes with empties and takes the loaded cars. From there they are either staged at the Jellico Yard for out of region delivery by NS/CSX or they will be delivered by the Volunteer.

822 works a shoving platform from the end of full cut over to the cab siding.


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"I can't stop you at this moment, but you will pay for it."
Grogstop65 Auran Forums PM 12/07/09 04:21 AM
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02-14-2010, 01:07 PM (This post was last modified: 02-14-2010 01:14 PM by matruck.)
Post: #5
RE: Go Big Orange
Looking good there Red,Bout time we had sum progress shots keep em coming mate.I like the Orange SW1200 the best i think.
Cheers Mick.Cool
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03-04-2010, 03:46 AM
Post: #6
RE: Go Big Orange
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[Image: banVolunteerLine.jpg]


"I can't stop you at this moment, but you will pay for it."
Grogstop65 Auran Forums PM 12/07/09 04:21 AM
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03-05-2010, 06:18 AM
Post: #7
RE: Go Big Orange
Same are with some trees added in.

There is a small storage area here too for the area.

It is really taking shape now to be something really to do besides run coal.

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"I can't stop you at this moment, but you will pay for it."
Grogstop65 Auran Forums PM 12/07/09 04:21 AM
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03-10-2010, 03:58 AM
Post: #8
RE: Go Big Orange
Newest pics of the new yard. This is the main drop point for coal from around the line. Town is also new and not completed yet. I like the feel but it did represent some challanges on getting everyone where they could enter the yard.

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"I can't stop you at this moment, but you will pay for it."
Grogstop65 Auran Forums PM 12/07/09 04:21 AM
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03-11-2010, 06:03 PM
Post: #9
RE: Go Big Orange
Looking good there Red,Looks like its all starting to come together.Did you build the town to sumthing proto or make it up to fit in best as you went along.I am looking forward to running this route when ya done.Keep the screenies coming mate.
Cheers Mick.Cool
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03-12-2010, 11:16 AM
Post: #10
RE: Go Big Orange
Well the area is the Pokey by the DEM. I am making it a ficitonal area of Tennessee using real town names. The feel/build of the towns comes from experainces I've had and memories and such.

Thanks man for the words, it helps a ton.

[Image: banVolunteerLine.jpg]


"I can't stop you at this moment, but you will pay for it."
Grogstop65 Auran Forums PM 12/07/09 04:21 AM
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